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Macromedia Director 8 Using Director


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- Selecting and editing frames in the Score.
- Controlling sound in the Score.
- Controlling digital video in the Score.
- 7 In the Y Offset box, type -70.
- 8 In the Cast Member Name field at the top of the window, type Sky as the name..
- 5 In the Text window, type Loading....
- View cast members in the Cast window.
- 1 In the Cast window, select flowerFrZero..
- You can then view the comments in the Cast window (in List view)..
- 3 In the Cast window, drag the Sky cast member to the center of the Stage..
- The new sprite appears inside a white box—the sprite’s bounding rectangle—in the center of the Stage..
- In the Sprite tab of the Property Inspector, select Background Transparent from the Ink pop-up menu..
- 1 Select the Sunny Landscape sprite either on the Stage or in the Score..
- 2 In the Sprite tab of the Property Inspector, select Background Transparent from the Ink pop-up menu..
- 6 On the Sprite tab of the Property Inspector, enter 130 in the End Frame field..
- The percentage of the Stage size appears in the Stage title bar..
- 5 In the Score, create a sprite of the Cloud01 cast member in frame 10 of channel 5.
- 1 In the Score, click frame 80 of the Cloudy Landscape sprite..
- A sprite is often an instance of a single cast member on the Stage or in the Score..
- 1 Select frame 140 of channel 7 in the Score..
- 1 Click frame 175 of channel 8 in the Score..
- The remaining content downloads in the background.
- 1 Drag the Black Shape cast member to frame 1 of channel 1 in the Score.
- 5 Drag the Loadloop cast member to frame 1 of channel 3 in the Score.
- Sprite in the Score Keyframe.
- In the first illustration, a sprite is selected.
- In the second illustration, a cast member is selected..
- Click the expander arrow in the Property Inspector..
- Upper Left places the Stage in the upper left corner of the screen..
- You create sprites by placing cast members on the Stage or in the Score..
- About Channels in the Score.
- See “Displaying sprite labels in the Score” on page 130.
- 2 Click a marker name in the list.
- 1 Select a frame in the Score..
- See printFrom in the Lingo Dictionary..
- Type the footer in the field..
- TechNote 13965 in the Director Support Center.
- When you place a cast member on the Stage or in the Score, you create a sprite.
- To change the cast displayed in the current Cast window:.
- To move a selected cast member to a new position in the Cast window (Thumbnail view) or to the Stage:.
- Drag from the Drag Cast Member button to the desired position in the Cast window or on the Stage..
- Select a cast member and enter the name in the Cast Member Name box..
- Selecting cast members in the Cast window.
- You can drag the cast member to a location in the same Cast window or to a different Cast window.
- Enter a name in the Name field on the Cast or Member tab of the Property Inspector..
- See name in the Lingo Dictionary..
- Cast Member..
- To find a cast member in the Score:.
- 1 Select a cast member to search for in the cast or the Score.
- fileName in the Lingo Dictionary..
- 1 Select the cast members in the Cast window..
- 2 In the Movie Casts dialog box, click Link..
- Director places the new sprite in the center of the Stage..
- In the Score, Alt-click (Windows) or Option-click (Macintosh) the frame within the sprite..
- Drag the sprite in the Score from one channel to another..
- A thumbnail image of the sprite’s cast member appears in the upper left corner of the Property Inspector..
- 3 Edit any of the following sprite settings in the Property Inspector:.
- Displaying sprite properties in the Sprite toolbar.
- To show or hide the Sprite toolbar in the Score:.
- Displaying sprite labels in the Score.
- See put in the.
- In the Sprite tab of the Property Inspector, click the padlock icon..
- Set a sprite’s position on the Stage by entering coordinates in the Property Inspector..
- 2 In the Sprite tab of the Property Inspector, click Moveable.
- To set sprite coordinates in the Property Inspector:.
- 1 On the Stage or in the Score, select the sprites to align..
- Moving a sprite in the Score.
- Enter a percentage in the Scale field..
- 3 Click the Rotate tool in the Tool palette..
- Enter new values in the Sprite tab of the Property Inspector..
- Choose colors from the Foreground and Background color boxes in the Sprite tab of the Property Inspector..
- Enter RGB values (hexadecimal) or palette index values (0-255) for the foreground and background colors in the Sprite tab of the Property Inspector..
- See color (sprite property) in the Lingo Dictionary..
- See bgColor in the Lingo Dictionary..
- To change a sprite’s blend setting, use the Sprite tab in the Property Inspector..
- 2 Choose a percentage from the Blend pop-up menu in the Property Inspector..
- See blend in the Lingo Dictionary..
- See ink in the Lingo Dictionary..
- 2 In the next position in the same cast, create a duplicate of the cast member to serve as the mask..
- See member (sprite property) in the Lingo Dictionary..
- See castLibNum in the Lingo Dictionary..
- Drag a behavior from the Library palette to a sprite on the Stage or in the Score..
- 1 Select the sprite in the Score or on the Stage..
- All of the behaviors included in the Director library have descriptions.
- Events and actions in the Behavior Inspector.
- See property in the Lingo Dictionary..
- See on getPropertyDescriptionList in the Lingo Dictionary..
- See on getBehaviorDescription in the Lingo Dictionary..
- See on getBehaviorTooltip in the Lingo Dictionary..
- The name of the property comes first in the definition.
- See sendSprite in the Lingo Dictionary..
- See sendAllSprites in the Lingo Dictionary..
- See scriptInstanceList in the Lingo Dictionary..
- A parent script icon appears in the lower right corner of the Cast window thumbnail..
- 1 Double-click the behavior in the Cast window..
- 2 Click the Script Window icon in the Behavior Inspector..
- Double-click the script in the Cast window..
- Select a cast member in the Cast window and then click the Cast Member Script button..
- See duplicate() (list function) in the Lingo Dictionary..
- See sort in the Lingo Dictionary.

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