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Controlling Sound with ActionScript


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- Although most of us can enjoy listening to music without thinking too much about what we're hearing, the vibrations that make up even the most elementary sounds are actually far from simple—a fact made evident by the processing-power requirements of most audio-editing programs.
- Despite the complexity of even the simplest audio clip, however, sounds can be broken down into three basic characteristics:.
- Panning represents the position of the sound from left to right or right to left.
- Like volume, panning allows you to determine the relative position of the element making the sound.
- If you were to close your eyes at a tennis match, you could accurately determine the position of the ball (left or right of the net) simply by the "pop".
- of the ball being smacked by the racket..
- With Flash, you can control sound characteristics simply by editing sound instances on the timeline—a solution that works well for presentations that don't require audience or user participation.
- However, if you want to give your user control—allowing the user to move and slide things around—you need a more dynamic solution.
- Fortunately, you can easily emulate and control all of these sound characteristics via ActionScript.

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