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Foundation Flash CS5 For Designers- P1

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7.5 x 9.25 spine page count All you need to succeed in Flash Professional CS5 Covers all of the new additions to Flash CS5 including the Text. How to create effective animations using the Motion Editor and animation tools How to use the 3D features to animate objects in 3D space Best-practice tips and techniques from some of the top...

Foundation Flash CS5 For Designers- P2

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The size and the location of selections can also be changed in the Properties panel. Options: This is a context-sensitive area of the panel. Click the Library icon on the right side of the screen, or click the Library tab if the panel isn’t collapsed. Drag a copy of the image from the Library to the stage. Items placed on...

Foundation Flash CS5 For Designers- P3

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The white dot is the center point of the gradient and can be moved around in the usual manner. Select one of the linear gradients from the Fill color chip in the Tools panel. If you click the resize handle and drag it downward toward the top of the box, the colors in the gradient become more compressed. Object Drawing...

Foundation Flash CS5 For Designers- P4

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If you have used previous versions of Flash, you will find the Preview button in the Trace Bitmap dialog box a welcome addition to Flash CS5. This means each time a JPEG image is compressed in the JPEG format, the image quality degrades. Double-click the image in the Library to open the Bitmap Properties dialog box shown in Figure 2-69....

Foundation Flash CS5 For Designers- P5

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Screen: This is the inverse of the blend color is multiplied by the base color. Instead, it is mixed with the blend color to reflect the lightness or darkness of the original color. Erase: This is the base color including those of the background image are erased. This mode will multiply the color values of a pixel in the source...

Foundation Flash CS5 For Designers- P6

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What’s the best place to find out for sure? The answer, once again, is the documentation. including MouseEvent, ScrollEvent, TimerEvent, and others listed in the Event class entry of the. Select frame 1 of the scripts layer, and open the Actions panel. In fact, just place the cursor in the path of the box moving across the stage and watch...

Foundation Flash CS5 For Designers- P7

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Because of the. When you open the Library and select the file, you will see the file’s waveform in the preview area, as shown in Figure 5-2. You can click the Play button, which is the triangle located above the waveform in the preview area, to test the sound file. Select an audio file in the Library, and its waveform...

Foundation Flash CS5 For Designers- P8

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If you select Classic Text in the Properties panel and open the Text Types drop-down, you will be presented with three ways to classify text on the stage: Static, Dynamic, and Input. This setting marks the first of many that may be applied more than once, and in various ways, in the same text field. Prior to this release, each...

Foundation Flash CS5 For Designers- P9

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How would you do it? (Hint: This is something of a trick question.) In a full spin, the pepper ends up in the same position at frame 10 as it starts with in frame 1, so there’s not really a transformation to tween, is there? Rotation is set through the Rotate drop-down menu in the Tweening area of the Properties...

Foundation Flash CS5 For Designers- P10

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Getting acquainted: scaling and moving Let’s take a comprehensive tour of the Motion Editor panel, covering all the basics. If you need more time, roll the mouse pointer to the end of the span. It’s time to take a look at the some of the differences between motion tweens and classic tweens. In the Timeline panel, drag the playhead to...

Foundation Flash CS5 For Designers- P11

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What you need to know about this is that by changing the positions of the bones in an armature layer, a keyframe is automatically added. Assuming you want to drag the worm around by its head, you’ll want to draw the bones of your armature from the opposite side of the worm. Select the Bone tool and starting from the...

Foundation Flash CS5 For Designers- P12

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We also want to thank Phoebe Boswell for letting us use her student project—The Girl With Stories In Her Hair—and to her instructor, Birgitta Hosea, at Central Saint Martins College of Art and Design in London, UK, for introducing us to Phoebe. The data in the FLV is sent, at a data rate established when the video was encoded, from...

Foundation Flash CS5 For Designers- P13

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Embedding an FLV file in the Flash timeline 6. Select the video, and in the Properties panel, set its X and Y values to 0. placed an image of the mountains on the stage. Click the first frame of the Video layer. The new movie clip will appear in the first frame of the Video layer. In the Properties panel,...

Foundation Flash CS5 For Designers- P14

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by one of the authors. Click into frame 1 of the scripts layer. LoaderInfo instance associated with the root property of the main timeline. without an object reference prefix—the root property is also being invoked implicitly on the main timeline.. inheritance.) The root property refers to the topmost display object in a given display list. The main timeline, being a...

Foundation Flash CS5 For Designers- P15

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In this case, David Stiller, who was one of the coauthors in the CS4 version of this book, had recently completed a Flash-based training presentation for a U.S. The ActionScript in the scripts layer shouldn’t be any. Click into frame 1 of the scripts layer, and take a look at the ActionScript in the Actions panel. its head again in...

Foundation Flash CS5 For Designers- P16

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To slide it halfway across, set the knob’s x property to the x property of the bar,. plus half of the bar’s width. Like the Prev, Play/Pause, and Next movie clip “buttons,” the seekKnob instance needs to have its buttonMode property set to true. this case, we want the knob to be draggable only from the left side of the...

Foundation Flash CS5 For Designers- P17

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dialog box, 327 motion, copying. MotionPreset.fla file, 455. Properties dialog box, 286 MP3 players. Flash Create New Symbol dialog box, 45 Name drop-down menu, Flash Properties panel, 291. NumericStepper.fla file, 627. NuttyProfessor.fla file, 186. ObjectDrawing.fla file, 82. Olives.fla file, 164, 166. Flash Properties panel, 156, 473. Padding option, Flash Properties panel, 356. Pencil tool, Flash PepperShape.fla file, 369, 379. PepperSymbol.fla...

Foundation Flash CS5 For Designers- P18

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Select all of them in the Open dialog box, and select Open as animation, as shown in Figure 15-23. Select File ➤ Publish Settings (Ctrl+Shift+F12 on Windows or Option+Shift+F12 on a Mac) to open the Publish Settings dialog box, as shown in Figure 15-26.. Now open the Publish Settings dialog box, and let’s get busy. This menu reflects the choices...

Foundation Flash CS5 For Designers- P19

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829 LoadXML.fla file, 648, 650. Log button, Flash Properties panel, 24. LoopTimeline.fla file, 265. Magnify.fla file, 13. maintainAspectRatio value, Flash Properties panel, 553. MalletNoEasing.fla file, 384. MalletNormalEase.fla file, 387. MascotCustomEasing.fla file, 444. MascotMultipleEasing.fla file, 444. MaskTweenMotionGuide.fla file, 413 Match area, Flash Document Settings dialog. Min value, Flash Properties panel, 473. MotionPreset.fla file, 455. NumericStepper.fla file, 627. NuttyProfessor.fla file, 186. ObjectDrawing.fla...

Speaking in styles- P1

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Find us on the Web at www.newriders.com. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying, recording, or other- wise, without the prior written permission of the publisher. While every precaution has been taken in the preparation of the book, neither the author nor Peachpit shall have any liability to...